VEX V5 Robotics Competition Field Reset Tips and Diagrams
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If there are any conflicts between the Game Manual and other supplemental materials (e.g., Referee Certification courses, the VRC Hub app, etc.), the most current version of the printable PDF English Game Manual takes precedence.
If there are any conflicts between the Game Manual and other supplemental materials (e.g., Referee Certification courses, the VIQRC Hub app, etc.), the most current version of the printable PDF English Game Manual takes precedence.
VEX V5 Robotics Competition Push Back Field Reset: V5 Teamwork and Elimination Matches
From the audience's perspective, the red Alliance Station should always be on the left and the blue Alliance Station on the right.
When the “all clear” signal is given by the Referees, reset all Blocks in the field and alliance stations. Refer to the notes and diagrams below.
Ensure all tape is still firmly affixed to the field tiles.
Each alliance station should include a total of 14 alliance-colored Blocks.
The field layout is symmetrical across the autonomous line, with reversed Block colors.
The black line under the "stacked" blocks indicates the field tiles.
Be sure to remove shoes and wear socks when you step on the field tiles.
VEX V5 Robotics Competition Skills Matches, VEX U Robotics Competition Matches, & VEX AI Robotics Competition Matches have different field setups from V5 head-to-head. These are illustrated separately in this document.
VEX V5 Robotics Competition Push Back Field Reset: V5 Skills Matches
Most of the field reset notes from Teamwork and Elimination Matches still apply in Skills Matches, but the setup of Blocks on the field and in the alliance stations is different, as shown below.
The red alliance station should include 1 red Block.
VEX U Robotics Competition Field Reset: Head-to-Head, Elimination, and Skills Matches
Most of the field reset notes from VEX V5 Robotics Competition Teamwork and Elimination Matches still apply in VEX U Robotics Competition Matches, but the setup of Blocks is different, as shown below.
Tape lines for VURC Head-to-Head and Elimination Matches are different from those in V5 Matches, as shown below.
VURC Skills Matches that are run at V5RC events can use either the V5RC or VURC tape lines, as described in rule <VURS1>.
VEX AI Robotics Competition Field Reset: Head-to-Head, Elimination, and Skills Matches
Most of the field reset notes from VEX V5 Robotics Competition Teamwork and Elimination Matches still apply in VEX AI Robotics Competition Matches, but the setup of Blocks is different, as shown below.
Tape lines for VAIRC Matches are are the same as those in V5 Matches, as shown below.