Scorekeeper Referees use a paper or digital score sheet to record and submit scores from head-to-head and Robot Skills Challenge matches during a competition. The style of scoresheet used at a specific event is determined by the Event Partner when the Tournament Manager software is set up for the event.
Full Volume Paper Scoresheet
Full Volume Digital Scoresheet
How to Record the Score
For paper score sheets, it is critical that the correct match number be entered at the top of the score sheet and all team numbers be entered on the blank lines in the bottom third of the scoresheet. Digital scoresheets are pre-populated with match and team numbers.
Blocks, Goals, Parking, Etc.
In most cases, recording the final match score is the job of the Scorekeeper Referees and not the Head Referee. The Head Referee generally won’t have time to record all of the scored objects, double-check with the teams, then submit the score to the TM Operator. Instead, the Head Referee should quickly look for any “close-call” scoring objects, make a decision and communicate it to the Scorekeeping Referees and teams, then move to the next field to start that match, leaving the Scorekeeper Referees to score, verify with teams, and submit the match.
After the Match ends and any “close-call” Scoring Objects have been assessed by the Head Referee, the Scorekeeping Referees should record the following:
- Numbers of Blocks scored in each Goal
- Fill Level of each Goal
- Any Goal that is filled with a Uniform color of Block
- Cleared Supply Zone
- Red Blocks that were removed from Supply Pegs
- Partially, Fully, and Double-Parked Robots
Once counts and bonuses have been recorded, it is vital that the Scorekeeper Referees show the scoresheet to all teams in the match so they have an opportunity to verify that the match has been scored correctly. Missing one scored object can impact a team's ranking at the event. Use the teams to double check the scorecard before submitting it to the Tournament Manager Operator. Note that you’re not asking teams to verify final scores, but rather individual counts. If you’re using paper scoresheets, you are not expected to determine the actual scores for a match.
No Shows and DQs
Before submitting the scoresheet, Scorekeeper Referees should work with the Head Referee to determine whether the “No Show” or “DQ” checkboxes should be marked for any teams in the match.
Check the No Show box for any team that fails to send at least one (1) driver to the driver station for the match. If there is a missing robot (i.e., only 1 of the 2 robots are on the field for a Teamwork Challenge match), be sure to ask the drivers if any of them are on the team with the missing robot. If they are, then do NOT mark that team as a No Show.
If the Head Referee issues a disqualification to a team at the end of the match, mark the DQ box next to their team number on the scoresheet and make a note of the corresponding rule number in the DQ Reason space. A team cannot receive a DQ unless they have broken a specific rule.
If a team’s robot is removed from the field by the Head Referee for not being within specifications of the inspection rules, the team should not receive a DQ or a No Show. There is nothing to mark on the scoresheet in this situation.
How to Submit the Score
Before submitting a paper or digital scoresheet, first ensure that all teams have agreed to the outcome of the match and the information recorded on the scoresheet. Next, double-check that the scoresheet includes the correct match number and all other details.
Finally, to submit a completed paper scoresheet hand it to the Tournament Manager Operator for entry into the tournament file.
To submit a completed digital scoresheet, select the green floppy disc icon to save the match to the tournament file. Note that the red trash can icon will dispose of the current scoring data and return you to the match list, and the blue arrow icon will reset the scoresheet for the current match.